4 August 2014

An Amusing Series On Running A Successful Videogame Kickstarter





Illustrator Tony Wilson and editor Andrew Bridgman have created an amusing series on how to run a successful videogame kickstarter.



From setting “an insanely low goal” for your masterpiece of a game to realizing that “you have an incredibly naïve understanding of game development”, check out the entire series on Dorkly.



Scroll down for your dose of funnies to rid the Monday blues.

































[via Dorkly]